About Me

In 2020, I began my journey as a game designer by conducting extensive research on the industry and taking online courses to hone my skills. In June 2021, I joined Any Games as a professional game designer specializing in hyper-casual games. During my time there, I gained valuable experience in teamwork, brainstorming, iteration, data analysis, UX, and other key aspects of the industry.

In June 2022, I joined Yinyang Games as a Narrative and Game Designer for their NFT RPG card game project, "Reincarnation." My primary responsibility was to create an entirely new high fantasy world for the game. After that  I worked as a narrative designer on an online NFT computer game project called "Fight League" at Curator Studios, starting in April 2023.
Currently, I am working as a Game Designer at Room Games the Project "Glix" which is a video game for Steam.

I have a strong passion for creating original game ideas, designs, and immersive storylines, and I possess a keen understanding of how to create game mechanics that enhance the gameplay experience. I also enjoy reading and writing down new ideas.

I believe that game development is all about creating emotional connections and delivering unique experiences that can touch the lives of people all around the world.

For more details about my work and samples, you can download my portfolio below.

Social Media Experience

In these videos where we shared our daily work routine with the wonderful team that I am in, we reflected both our team harmony and our efforts as YinYang Games Family.